Showing: full SVG
Concept Groups
black circular background: 0
white camera body: 1 2
central black lens circle:
inner white lens circle: 5 6
top-right white flash button: 3
small black dot on camera right side: 4 7
Elements — click to highlight
| # | Tag | Concept | Purity | Contributions |
|---|---|---|---|---|
| 0 | circle |
black circular backg |
0.374
|
0.929 0.001 0.835 0.000 0.006 0.711 |
| 1 | rect |
white camera body |
0.761
|
0.002 0.789 0.089 0.000 0.000 0.157 |
| 2 | rect |
white camera body |
0.774
|
0.000 0.140 0.012 0.000 0.000 0.028 |
| 3 | rect |
top-right white flas |
0.924
|
0.000 0.067 0.000 0.000 0.993 0.014 |
| 4 | circle |
small black dot on c |
0.304
|
0.056 0.003 0.051 0.020 0.000 0.057 |
| 5 | circle |
inner white lens cir |
0.977
|
0.001 0.000 0.002 0.961 0.000 0.020 |
| 6 | circle |
inner white lens cir |
0.387
|
0.010 0.000 0.009 0.019 0.000 0.010 |
| 7 | circle |
small black dot on c |
0.349
|
0.002 0.001 0.002 0.000 0.000 0.003 |
SVG Code
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" role="img" aria-label="Camera icon in white centered in a black circle">
<!-- Background: solid black circle -->
<circle cx="256" cy="256" r="240" fill="#000"/>
<!-- Camera body (white, rounded) -->
<rect x="136" y="196" width="240" height="160" rx="32" ry="32" fill="#fff"/>
<!-- Top hump / viewfinder housing (white, rounded) -->
<rect x="184" y="168" width="144" height="56" rx="20" ry="20" fill="#fff"/>
<!-- Shutter button on top-right (small rounded element) -->
<rect x="320" y="156" width="56" height="40" rx="18" ry="18" fill="#fff"/>
<!-- Lens: prominent circular ring + inner circle (cutout effect via black fills) -->
<circle cx="256" cy="276" r="64" fill="#000"/>
<circle cx="256" cy="276" r="38" fill="#fff"/>
<circle cx="256" cy="276" r="22" fill="#000"/>
<!-- Small detail on camera body (optional indicator) -->
<circle cx="344" cy="236" r="10" fill="#000"/>
</svg>