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yellow brushstroke, textured and uneven

Model: medium_gemini | Tier: medium | ID: d03e7f43-c9dc-473f-ade8-62a6828fcded_9322b92e583d20d0 | 2 elements

0.338
Editability
1.000
Coverage
0.338
Purity
0.654
Crosstalk
0.699
Compact
0.699
Locality
1.000
Contiguity
full
Showing: full SVG

Concept Groups

yellow brushstroke:
textured: 0
uneven: 1

Elements — click to highlight

#TagConceptPurityContributions
0 path textured
0.334
yellow brush
0.918
textured
0.920
uneven
0.916
1 path uneven
0.342
yellow brush
0.082
textured
0.080
uneven
0.084

SVG Code

<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 600 120"> <defs> <!-- Filter to create the rough, hand-painted texture --> <filter id="brush-texture" x="-10%" y="-20%" width="120%" height="150%"> <feTurbulence type="fractalNoise" baseFrequency="0.04 0.15" numOctaves="3" seed="5" result="noise" /> <feDisplacementMap in="SourceGraphic" in2="noise" scale="18" xChannelSelector="R" yChannelSelector="G" /> </filter> </defs> <!-- The main brushstroke shape --> <!-- A slightly irregular path that acts as the base for the yellow stroke --> <path d="M 50,40 C 150,38 300,42 550,40 L 555,75 C 400,82 200,78 45,80 Z" fill="#F7E017" filter="url(#brush-texture)" opacity="1" /> <!-- Secondary layer for a bit more "bristle" depth --> <path d="M 60,45 C 160,43 310,47 540,45 L 545,70 C 390,77 190,73 55,75 Z" fill="#FFEA00" filter="url(#brush-texture)" opacity="0.8" /> </svg>