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yellow brushstroke, textured and uneven

Model: medium_claude | Tier: medium | ID: d03e7f43-c9dc-473f-ade8-62a6828fcded_9322b92e583d20d0 | 13 elements

0.524
Editability
1.000
Coverage
0.524
Purity
0.952
Crosstalk
0.847
Compact
0.985
Locality
0.915
Contiguity
full
Showing: full SVG

Concept Groups

yellow brushstroke: 0 4 5 6 9 10 11
uneven: 1 2 3 7 8 12

Elements — click to highlight

#TagConceptPurityContributions
0 path yellow brushstroke
0.500
yellow brush
0.941
uneven
0.940
1 path uneven
0.517
yellow brush
0.008
uneven
0.009
2 path uneven
0.525
yellow brush
0.021
uneven
0.024
3 ellipse uneven
0.536
yellow brush
0.000
uneven
0.001
4 ellipse yellow brushstroke
0.556
yellow brush
0.006
uneven
0.005
5 circle yellow brushstroke
0.540
yellow brush
0.004
uneven
0.004
6 circle yellow brushstroke
0.524
yellow brush
0.003
uneven
0.003
7 circle uneven
0.519
yellow brush
0.004
uneven
0.004
8 circle uneven
0.588
yellow brush
0.001
uneven
0.002
9 circle yellow brushstroke
0.521
yellow brush
0.002
uneven
0.002
10 circle yellow brushstroke
0.505
yellow brush
0.002
uneven
0.002
11 circle yellow brushstroke
0.525
yellow brush
0.005
uneven
0.004
12 circle uneven
0.510
yellow brush
0.002
uneven
0.002

SVG Code

<svg width="400" height="100" viewBox="0 0 400 100" xmlns="http://www.w3.org/2000/svg"> <defs> <filter id="roughEdge" x="-5%" y="-20%" width="110%" height="140%"> <feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="3" result="noise"/> <feDisplacementMap in="SourceGraphic" in2="noise" scale="8" xChannelSelector="R" yChannelSelector="G"/> </filter> </defs> <!-- Main brushstroke body --> <path d="M 20 45 Q 30 38, 60 42 Q 100 35, 150 40 Q 200 32, 250 38 Q 300 34, 350 42 Q 370 40, 380 45 L 385 50 Q 375 58, 355 56 Q 300 65, 250 60 Q 200 68, 150 62 Q 100 67, 60 58 Q 35 62, 15 55 Z" fill="#FFE500" filter="url(#roughEdge)"/> <!-- Additional texture layers --> <path d="M 25 48 Q 50 42, 100 46 Q 180 38, 280 44 Q 340 40, 375 48 Q 360 52, 300 54 Q 200 58, 100 52 Q 50 56, 25 52 Z" fill="#FFDD00" opacity="0.7" filter="url(#roughEdge)"/> <!-- Highlight streak --> <path d="M 40 46 Q 120 42, 200 44 Q 280 41, 340 46 Q 280 48, 200 47 Q 120 49, 40 47 Z" fill="#FFF033" opacity="0.6"/> <!-- Edge texture details --> <ellipse cx="30" cy="50" rx="12" ry="8" fill="#FFE500" filter="url(#roughEdge)"/> <ellipse cx="375" cy="48" rx="10" ry="7" fill="#FFE500" filter="url(#roughEdge)"/> <!-- Small texture bumps along edges --> <circle cx="80" cy="38" r="4" fill="#FFE500" opacity="0.8"/> <circle cx="160" cy="35" r="3" fill="#FFE500" opacity="0.7"/> <circle cx="240" cy="36" r="4" fill="#FFE500" opacity="0.8"/> <circle cx="320" cy="38" r="3" fill="#FFE500" opacity="0.7"/> <circle cx="90" cy="62" r="4" fill="#FFE500" opacity="0.8"/> <circle cx="180" cy="65" r="3" fill="#FFE500" opacity="0.7"/> <circle cx="270" cy="63" r="4" fill="#FFE500" opacity="0.8"/> <circle cx="350" cy="58" r="3" fill="#FFE500" opacity="0.7"/> </svg>