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crimson red smear with drips and flecks

Model: gemini | Tier: complex | ID: a97bc933-3ac6-410e-88c2-76b0d026ed30_a05ce3a0a64b5afc | 22 elements

0.381
Editability
1.000
Coverage
0.381
Purity
0.845
Crosstalk
0.847
Compact
0.981
Locality
0.844
Contiguity
full
Showing: full SVG

Concept Groups

crimson red smear: 1 3 20
drips: 2 4
flecks: 0 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 21

Elements — click to highlight

#TagConceptPurityContributions
0 path flecks
0.334
crimson red
0.937
drips
0.942
flecks
0.942
1 path crimson red smear
0.423
crimson red
0.022
drips
0.016
flecks
0.014
2 path drips
0.370
crimson red
0.013
drips
0.015
flecks
0.012
3 path crimson red smear
0.399
crimson red
0.024
drips
0.018
flecks
0.018
4 circle drips
0.470
crimson red
0.000
drips
0.001
flecks
0.001
5 circle flecks
0.565
crimson red
0.000
drips
0.001
flecks
0.001
6 circle flecks
0.613
crimson red
0.000
drips
0.001
flecks
0.002
7 circle flecks
0.669
crimson red
0.000
drips
0.000
flecks
0.000
8 circle flecks
0.638
crimson red
0.000
drips
0.000
flecks
0.000
9 circle flecks
0.669
crimson red
0.000
drips
0.000
flecks
0.001
10 circle flecks
0.621
crimson red
0.000
drips
0.000
flecks
0.000
11 circle flecks
0.753
crimson red
0.000
drips
0.000
flecks
0.000
12 circle flecks
0.553
crimson red
0.000
drips
0.000
flecks
0.000
13 circle flecks
0.740
crimson red
0.000
drips
0.000
flecks
0.000
14 circle flecks
0.675
crimson red
0.000
drips
0.000
flecks
0.000
15 circle flecks
0.726
crimson red
0.000
drips
0.000
flecks
0.000
16 circle flecks
0.650
crimson red
0.000
drips
0.000
flecks
0.000
17 circle flecks
0.460
crimson red
0.000
drips
0.000
flecks
0.001
18 circle flecks
0.595
crimson red
0.000
drips
0.000
flecks
0.000
19 path flecks
0.569
crimson red
0.000
drips
0.002
flecks
0.002
20 path crimson red smear
0.445
crimson red
0.003
drips
0.001
flecks
0.002
21 path flecks
0.440
crimson red
0.000
drips
0.001
flecks
0.001

SVG Code

<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 400" width="800" height="400"> <defs> <!-- Filter to create the gritty, textured, and irregular edges --> <filter id="grunge-filter" x="-20%" y="-20%" width="140%" height="140%"> <feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="5" result="noise" /> <feDisplacementMap in="SourceGraphic" in2="noise" scale="15" xChannelSelector="R" yChannelSelector="G" /> </filter> <!-- Filter specifically for a more liquid/bleeding look on drips --> <filter id="drip-filter"> <feGaussianBlur stdDeviation="1" result="blur" /> <feColorMatrix in="blur" mode="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 18 -7" result="gooey" /> </filter> </defs> <g filter="url(#grunge-filter)" fill="#8B0000"> <!-- Main Horizontal Smear --> <path d="M 100,150 C 200,130 300,170 400,150 C 500,130 650,160 750,140 L 740,220 C 600,240 450,200 350,230 C 250,260 150,220 110,240 Z" /> <!-- Drips on the Left --> <path d="M 120,230 Q 125,320 115,350 Q 105,320 110,230 Z" /> <path d="M 160,240 Q 165,290 155,310 Q 145,290 150,240 Z" /> <path d="M 210,245 Q 215,340 205,370 Q 195,340 200,245 Z" /> <!-- Smaller Drips and Splatters --> <circle cx="280" cy="240" r="8" /> <circle cx="450" cy="225" r="5" /> <circle cx="600" cy="235" r="7" /> <!-- Scattered Flecks --> <circle cx="80" cy="180" r="3" /> <circle cx="130" cy="120" r="2" /> <circle cx="300" cy="110" r="4" /> <circle cx="550" cy="125" r="3" /> <circle cx="720" cy="260" r="4" /> <circle cx="760" cy="180" r="2" /> <circle cx="400" cy="270" r="3" /> <circle cx="180" cy="380" r="4" /> <circle cx="100" cy="360" r="2" /> <circle cx="650" cy="100" r="3" /> <circle cx="50" cy="200" r="5" /> <circle cx="780" cy="150" r="3" /> <!-- Additional jagged bits for texture --> <path d="M 350,140 L 370,130 L 360,150 Z" /> <path d="M 500,220 L 520,235 L 490,230 Z" /> <path d="M 200,145 L 210,135 L 220,150 Z" /> </g> </svg>